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The Banshee is a multi-role fighter-bomber developed by the Brotherhood of Nod. The unit is a favorite among Nod commanders, due to its effectiveness against both ground and air targets

Tiberian Sun[]

TEManual NOD Banshee-2-

V 1.5 Banshee on the guide made by Carnius and Rimtech.

The Banshee was developed by Nod during the Second Tiberium War in a cloaked base in the Balkans, using technology acquired from the Tacitus. Although the facility was decimated by a GDI strike force led by a Mammoth Mk. II, Nod continued use of these advanced aircraft for the rest of the war. After Kane's disappearance the aircraft was not used until CABAL somehow acquired its blueprints and built hordes of them to wage war on humanity.

Tiberium Essence[]

After the Firestorm Crisis the Banshee was further developed and eventually deployed once again in the Third Tiberium War. The craft is now capable of engaging other aircraft on top of it's traditional ground attack role, allowing the Banshee to lay waste to a vast array of targets. Larger squadrons of this craft can wipe out battalions of heavy armor and level high priority structures in a single attack run. Through upgrades, Banshees are now also capable of supersonic boost speeds allowing them to quickly escape heavy anti-air fire if need be. As result, many Nod commanders use Banshees either to compliment or outright replace the Vertigo Bomber due to it's increased versatility, despite lacking stealth capability.

Although relatively heavily armored by the standards of most aircraft, Banshees can still be taken down by masses of anti-air units or well placed turrets. They also suffer the disadvantage of needing to reload, putting the Banshee at risk of intercept by other aircraft.

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