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Cobra Artillery

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Cobra Artillery
Cobra
Faction Brotherhood of Nod
Cost 2200
Produced By Nod War Factory
Build Time 0:25
Role Aartillery
Armament Plasma Cannon
Upgrades -
Abilities Stealth
Requirements Tech Lab
The Cobra Artillery is Nod's most advanced siege vehicle unit. They possess an enormous firing range upon deployment, but are incapable of even basic self-defense when mobile. However, to balance this disadvantage, all Cobras are equipped with a portable stealth generator that allows them to avoid enemy forces and set up for an ambush.

Tiberian SunEdit

Back in the Second Tiberium War, Nod's deployable Artillery suffered from its lack of major mobility and armor. Yet its main weapon proved to be strong enough for long range assaults that, from a safe distance and with support from other units, could not only provide a remarkable defense against incoming enemy forces but also decimate whole bases with ease. As one could expect, it lacks anti-air defense and needs to be escorted when mobile.

Tiberium EssenceEdit

After the Firestorm Crisis, the Nod Artillery unit underwent several changes in its role as an assault vehicle, most significant the addition of a personal stealth generator for protection and a powerful long range plasma cannon. The modifications come with the drawback of an increased production time and the requirement of advanced technology located only within a Nod Tech Lab. It is Nod's strongest artillery unit, but cannot extend its firing range by spotting targets like the Juggernaut, and only fires a single (but much more powerful) shot instead of three as the juggernaut does.

TriviaEdit

  • In v1.4, if you formation move is used on the Cobra, it uses its previous model.
  • On occasion, the Cobra becomes stealthed not only to the enemy, but also to its owner.
  • Up until v1.4, the Cobra used the voice clips of the Specter artillery unit from C&C 3 Kane's Wrath. From v.1.5 onwards, it draws its quotes from its C&C 4 namesake and air unit Cobra.
  • Coincidentally, there is another mobile artillery unit also called "Cobra" in Emperor: Battle for Dune, another renowned ‎RTS game by Westwood Studios.
TE COBRA


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Infantry

Militant Rifle SquadMilitant Rocket SquadSaboteurBlack Hand SquadShadow SquadBlack Hand CommandoToxin Trooper Squad

Cybernetics

Cyborg SquadCyborg ReaperCyborg HijackerCyborg CommandoTarantula DroneDecimator Cyborg

Vehicles

Attack BikeRaider BuggyScorpion TankNod HarvesterScarab APCNod Mobile Construction VehicleEmissaryDevil's TongueBasilisk Beam CannonPhantomStealth TankCobra ArtilleryAvatarMontauk

Aircraft

Harpy MK2Vertigo BomberBansheeNightwindVenom

Vessels

Nod Battleship

Buildings

Nod Construction YardNod Power PlantNod RefineryHand of NodNod War FactoryOperations CenterAir TowerSecret ShrineTech LabTiberium Chemical PlantNod Crane

Support Structures

Shredder TurretSting TurretSAM TurretNod Tiberium SiloLaser Fence HubNod GateStealth GeneratorObelisk of LightTemple of NodNod OutpostTunnel Network CenterTunnel Network Entrance

Support Powers

EMP MissileNetwork EspionagePortable Stealth GeneratorsShadow Strike TeamSubterranean StrikeMine DropChemical MissileTiberium SeedMaster Computer CountermeasuresNuclear Missile

Upgrades

EMP CoilsTiberium BeamMicrowave Pulse GeneratorsForced EvolutionBlack Hand EliteDurable MaterialsDrilling MechanismTiberium MissilesLaser CapacitorsTiberium FuelTiberium Power PackLiquid Tiberium Core

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