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The Wall Hub and Wall Segment are blockades used by GDI to create a base perimeter.

Tiberian Dawn[]

Derived from civilian standard design, the standard concrete walls were fairly tall, preventing enemy infantry from climbing over and offers protection against direct fire weapons, such as tank cannons. Steel rebar inserted during construction give it the strength to withstand multiple hits from a tank assault. During the First Tiberium War, these were virtually the ultimate in defensive barricades, being able to halt the progress of any unit, even tanks, for some time.

Tiberian Sun[]

In the Second Tiberium War, the Firestorm barrier proved to be more powerful than the old mainstay, but the fact that concrete did not need power to operate made it an attractive supplement to energy-intensive barriers. Walls could contain the spread of Tiberium somewhat, acting as a barrier to its growth on the surface. Their construction method in this era is somewhat different as, rather than build one section at a time, they are constructed by placing two endpoints between which a segment of wall is erected. It was also during this time that GDI developed Components Towers, capable of merging defensive structures with the wall itself.

Tiberium Essence[]

Just as during the Second Tiberium War, GDI Walls are constructed using endpoints. They are still used to block enemy ground units from moving straight into GDI bases. The walls can take quite some punishment before they are destroyed, and damaged pieces can be repaired. Some taller units, such as Titans, Avatars and Annihilators, and artillery units can fire over the walls.

Trivia[]

  • The cameo picture shows old Nod Wall Hub with GDI house color. The in game Wall Hub is different from the cameo.

Gallery[]

GDI wall







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