Tiberium Spike
Tech silo icon
Faction Neutral
Cost -
Produced By -
Build Time -
Role Supplemental resource structure
Armament -
Upgrades -
Abilities -
Requirements -

Tiberium Silo is a civilian variant of the military Tiberium Silos used by GDI and Nod.

Tiberium EssenceEdit

These structure are most often seen in Blue Zones, holding Tiberium deposits gathered to keep the Blue Zones clean. They employ geodesic domes with radiation shielding glass, designed for long term Tiberium storage. It works very similarly to the Tiberium Spike tech structure, providing the first new owner with 1500 credits upon capturing, and 25 credits every second. While it gives more resources than the Tiberium Spikes, it is much more fragile, and can be destroyed more easily.


  • Base game Silo gave a one time bonus of 5000 credits for the first one to capture it, and provided some build radius.
  • The Silo's in game description hasn't changed from the base game, stating it gives a one time bonus resource.


Neutral Objects
Tiberian Flora

Blossom TreeVinifera Monolith

Tiberian Fauna

VisceroidTiberian FiendFeral MutantVeinhole Monster

Tiberium Species



Tiberium SpikeTacitus ArchiveRepair BaySubway HubSubway EntranceEMP Control CenterMutant Mercenary OutpostDefensive TowerTiberium Silo



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